Reduce damage taken from the Tier 2 insanity, Scratching. Mantra names are auto formatted so that caps are forced at the start of every word and cannot be elsewhere. (+2 Passive Agility, +2 Health), Pitcher [Common Talent] - You can throw things further. (+3 Elemental Intensity, +1 Health), Prerequisite: Thundercall with power 1 or obtain from Thundercall trainer (Funke), Adept Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 1-star Thundercaller mantras. In your attempt to escape visions of horror, having the Blinded talent in The Depths. Said cooldown applies to individual steps. ( +1 Elemental Intensity, +3 Health), Master Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 3-star Thundercaller mantras. Ice Eruption [1 Star Mantra] - Stomp the ground, releasing a barrage of ice spikes that block breaks. Tough Love - Deal more damage to players charmed by you. Prerequisites: 50 agility, beat Alirian in race and collect White Orbs around the map. Flame Within [Common Talent] - An application of Pleeksty's concept of the inner flame, also known as the soul of man. (+4 Ether, +4 Elemental Intensity), Family Recipe [Common Talent] - You can now craft bombs at a crafting bench. Requirements: 35 Willpower OR 35 Intelligence OR 35 Charisma. (+10 Carry Load, +3 Elemental Intensity). Expert Flamecharmer [Character Exclusive, Flamecharm Exclusive] - You can now obtain 2-Star Leveled Flamecharmer Mantras. Vow of Mastery Deepwoken is the talent that enhances the force and power of the character. Prerequisites: 20 Fortitude, 20 Flamecharm, 20 Thundercall. (+3 Health), Showstopper [Rare Talent] - When an enemy would roll through one of your physical attacks, stomp the ground, dazing anyone nearby. Now You See Me [Common Talent] - Your stealth when crouching is increased. Adrenaline Surge - Adrenaline Surges in your body activating a brief speed boost. Set yourself ablaze to gain extra Strength and Speed. (+1 Elemental Intensity, +3 Health), The Sounds from Below [Character Exclusive] - You can hear it pounding in your head. I have 75 charisma and got the legendary Command: Live talent. What are builds in Deepwoken? (+6 Sanity), Comeback Kid [Common Talent] - When waking up from being knocked you are unable to be knocked down for 5 seconds. Phoenix Impact [Common Talent, Flamecharm Exclusive] - If you Meteor Slam an opponent whilst on fire, restore some HP and Ether. Shadow Assault (2 Star Mantra) - You turn into Dark energy. This setting is per-slot. Staying at 75 charisma would enable me to go above 50 fortitude to 75 and equip the best shield in the game, so it's between those two things. (+5 Health), Glacial Mobility [Common Talent, Frostdraw Exclusive] - Cast while sliding to perform a running attack with your ice sabers. Shadow Roar [2 Star Mantra] - After a short wind-up, you scream out Dark particles in a large AOE, dealing damage to opponents. (+3 Health), Brazen Blow [Common Talent] - [Greataxes] Attacking an enemy slowed by your Greataxe grants you temporary hyperarmor (20 second cooldown). Defiance [Rare Talent] - Status effects are half as effective when you are below 35% HP. A Build is the culmination of stats, talents, weapons, and more that a character has that forms what they can do and it's play style. Polite Awakening [Common Talent] - Recover 25% of your max health after getting up from being knocked. (+1 Passive Agility). (+2 Health, +5 Ether). Meteor Impact [Common Talent, Flamecharm Exclusive] - Aerial moves will follow up into a devastating slam. Status effects, good or bad, are shorter. The sound beneath the waves. i made funny vigil "commander" cosplay cuz i wanted to do gale medium build lmfao. Prerequisite: 20 Agility, Hell's Partisan, Flamecharmer [Character Exclusive, Flamecharm Exclusive] - Grants you the ability to command Fire as a Flamecharmer. (+3 Health), Driving Impact [Common Talent] [Spears] - The first hit of your Spear's Critical Attack will deal the posture damage of the second hit as well. Buffs HP regen of one person they choose around them as long as they are at a campfire or power 5+. Prerequisites: Read strange writing while wearing a blindfold (Requires 40 Willpower). Pastebin.com is the number one paste tool since 2002. Strong Left - Show your foes your strength. At 15 Charisma and beyond, you can get Charisma mantras, such as Sing or Taunt. Frostdraw Shadowcast Flamecharm Thundercall Galebreath. Master Frostdrawer [Frostdraw Exclusive] - You can now obtain 3-Star Leveled Frostdraw Mantras. Thresher Fangs [Rare Talent, Light] - Your Knife's Journey critical hits now deal 2x damage to armor. (+2 Passive Agility, +5 Elemental Intensity), Aerogliding [Rare Talent, Galebreathe Exclusive] - When falling from a high place, hold spacebar to generate wind currents until you hit the floor. Usage In order to successfully use How to Make Friends and level up your Charisma, select the item in your inventory and click. These Talents are meant to reap the reward of your latest hunt or trick your enemies. He will request that you kill a sharko. Cards such as Thundercaller, Flamecharmer, and The Sound from Below are examples of this. Time To Go [Common Talent, Agility] - Taking a life grants a speed boost for 5 seconds. (+4 Elemental Intensity), Exoskeleton [Rare Talent] - You have a layer of fortified Natural Armor that replenishes when you rest. (+2 Ether, +7 Reservoir, +3 Health), Harvester [Common Talent] [Quest Talent] - Chance to receive two sets of ingredients when harvesting. Carnivore [Rare Talent, Generic Talent] - In return for losing the ability to eat vegetation, sate your hunger by gripping monsters and people alike. (+2 Elemental Intensity, +3 Health). Certain ranges will require a health sacrifice. Way of Navae [Common Talent] - Gain the ability to use fist combat against weapons. Health regeneration is increased while swimming. People blinded by Blinding Flame are Dazed for 2 seconds. Invincible for about 2 seconds after being hit by lightning, Conditioned Runner [Advanced Talent, Agility] You run faster than normal when running. Obtained after fishing 10 times successfully. Wow, this. Ice Smash [1 Star Mantra] - Ready a mace made of ice, and smash it onto the ground in front of you. Knockback effects are reduced. Numbers also cannot be used. Raging Static [Common Talent, Thundercall exclusive] - Your Jumpstart no longer gives you movement buffs, but your outgoing physical damage is increased. (+3 Carry Load, +1 Passive Agility, +3 Health). Create a thick blue fog around you (simulating blindness). When your Armor is at 0%, movement speed increased by 25%. Captain Etrea [Common Talent] - [Fists] Moving while blocking with a shield no longer slows you down. Link Conduction [Common Talent, Thundercall exclusive] - While you have active tethers your lightning mantras cost less ether. (+10 Ether). (+4 Health, +10 Sanity, +1 Support Mantra Slot, +1 Wildcard Mantra Slot). Speed Demon [Rare Talent] - Your attacks now inflict bleed. (+5 Sanity), Prerequisites: 15 Fortitude, 15 Willpower, Moving Fortress [Common Talent, Fortitude] - Blocking no longer slows you down as much. (+2 Elemental Intesity), And They'll Be Dust [Common Talent] - Bombs will deal increased damage to burning enemies. Thresher Claws requires a Power of 14 as a prerequisite. (+4 Elemental Intensity), Return to the Dark Ages [Rare Talent] - Your incoming elemental damage is cut in half. Strength Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your Strength to its fullest. Heavy Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Heavy Weapons attribute to its fullest. Doing certain actions that may influence your rolls, such as. Prediction - Predict an opponents attack and reflect it. (+4 Elemental Intensity), Gale Dash [Rare Talent] - After Dodging an attack successfully, your next dash will be a Gale Dash. Agitating Spark [Common Talent] - If you hit an opponent that you've lit on fire, it spreads to anyone nearby. Perseverance [Common Talent, Fortitude] - When knocked down, you get back up again more quickly. (+4 Elemental Intensity, +2 Health). (+1 Passive Agility). Mirage From the Deep [Common Talent, VisionShaper Exclusive] - Pressing X while in your Illusionary Realm will consume 15% of your current health , and cause you to leave early, leaving behind an illusion of a predator from the deep. Ice Mantras cost 40% less ether if casted while standing on ice. (+2 Health, +1 Posture). (+1 Passive Agility). Torpedo through enemies and entities with a fiery blow. Emperor Flame [Common Talent, Flamecharm Exclusive] - Absorb fire produced by you, once you reach 5 stacks your next attack will be an automatic explosive finish flourish. Restore 5% Posture on a successful dodge. (+3 Ether, + 2 Health). (+2 Elemental Intensity). Lose less hunger. Quest giver located in Lower Erisia near the glider blueprints giver. There are certain cards that are handed to you automatically, free of charge. Prerequisites: Wind Blade, 20 Galebreathe. Prerequisites: 100 Fortitude, 100 Willpower, Perseverance, Rally [Shield Only] - Absorb incoming posture damage for allies around you - While active your posture, Prerequisite: 10 Fortitude, Using a Shield, Reinforce - Up defense for you and allies around you, Brace - Gain hyperarmor on your attacks for a short duration. Vow of Mastery [Common Talent] - The Vow of Mastery grants the Master the power to command their Subject. Fortitude Unbounded [Common Talent] - You have gained the Ability to Surpass your limits and train your fortitude to its fullest. Engage [Common Talent] [Quest Talent] - Landing M1 attacks restores your Ether. Ship cost is lowered, they turn 20% faster and have more health. This ability last for 2 seconds and goes on a 6 second cooldown when it activates. (+5 Ether), Thorns of Fire [Common Talent, Flamecharm Exclusive] - Taking damage while using Flame Repulsion reflects the damage back to the attacker. Callout [Common Talent] - you can mark objects or enemies by pressing Z, which will mark them for all nearby allies (+1 Ether +3 Health), Air Pressure [Common Talent] - If you hit their block, immediately follow them up with a wind dash. Does not ricochet off of Walls or objects. Electrified target have their physical attack deal lightning damage instead and deal 10% less damage. Your Natural Armor will resist 10% Physical Damage when active. Mutual Exclusive: Return to the Dark Ages, Destructive Recovery [Rare Talent] - [Heavy Weapons] Causes your enemies to regenerate significantly less posture when they parry you. Prerequisite: Shadowcast with Power 1 or obtain through Shadowcast trainer (Nostor). Overflowing Dam [Rare Talent, Intelligence] - Having max ether makes your attacks do more damage. (+2 Ether), Another Man's Trash [Advanced Talent] - Take unequipped equipment when mugging a player. (+1 Passive Agility). Prerequisites: 50 Fortitude, Knight's Rally, Spare Nails [Common Talent] - You always keep a couple spare. Drifting Winds [Galebreathe Exclusive] - Wind mantras make enemies winded on hit, winded enemies have lowered attack speed. (+1 Passive Agility). (+2 Passive Agility, +2 Health). Conquer your Fears [Common Talent] - Killing the beings of the deep replenishes your sanity somewhat. Frost Grab - Command grab that makes you shortly rush forward and grab your opponent by their throat, choking them. Automatically summon a fire explosion similar to Fire Repulsion. Parryable and blockable. Appalling, Disgusting, Dulling, Icky, Mindbreaker, Grueling and Buckling potions now have stronger effects when thrown. (Cooldown of 10 seconds). Negate movement speed penalty of blocking. Minimum threshold to take fall damage is increased. (+1 Passive Agility), Steel Scales [Common Talent] - You take an additional 5% less damage when your armor is broken. Incendiary Formula [Common Talent] - Bombs will set your enemies on fire upon detonation, as well as launch with more force. Hits 3 times, blockable and parryable. Warrior's Respite [Rare Card] - Standing still for 15 seconds increases your health regeneration. Buffs food of one person they choose around them as long as they are at a campfire or power 5+. The Ether cost of additional modifications to your Mantras is now reduced by 20%. Can even glide from major islands to another nearby. Deepwoken Wiki is a FANDOM Games Community. (Hyperarmor Benefit), Lose Your Mind [Rare Talent] - Deal more damage the more insane you are, but go insane 1.2x faster (+4 Health, +5 Sanity). If an attack was a mantra, it does 5% damage instead. Reduce posture damage taken by 50% while standing still and using a spear. Deepwoken - this is why charisma is amazing Sly_ish 133 subscribers Subscribe 2.2K Share Save 175K views 1 year ago smh HOW TO MAKE FRIENDS BOOK COPY AND PASTE!! (+3 Health, +5 Ether), Prerequisites: 15 Strength, 5 Intelligence, Ether Blade [Common Talent, Intelligence] - Draw your foes ether into your weapon when you parry ether-based attacks. Somehow, you feel safer. When you power up, you'll receive two hands containing five to six Talent Cards. If you hit someone while on fire, apply fire damage. Speed Emission [Common Talent] - Gain a slight speed boost after landing a vent. User is covered in a blue highlight when the effect is active. Eruption Path: Lava Serpent [Flamecharm Exclusive] - Your fire abilities proc an eruption under the enemies feet. Fists of Fortitude [Rare Talent] - Every 6 Light Hits builds of a Shield of Endurance (Ether Shield) reducing incoming damage by 15%. I am thinking of going to 100 to max it out, but I am wondering if there is a point. (+1 Passive Agility, +2 Health), Uproar [Common Talent] - When struck 3 or more times within 3 seconds, go into a state of uproar where you cannot be stunned for a short duration. Safety Dance [Rare Talent] - Your base dodge frames are increased by 25%. second cooldown, Lancer's Impale [Common Talent] [Spears] - Hitting an enemy after a perfect dodge makes your next attack deal bleed damage. (+8 Carry Load, +2 Passive Agility, +2 Health), Savior [Common Talent] - After saving a player from being gripped gain a short speed boost for a short duration. You cannot roll Risky Moves with Safety Dance and Observation. Prerequisites: Charismatic Cast, Lasting Charisma, Tough Love, Morale Booster, Chaotic Charm. All knowing [Rare Talent] - your prediction now ignores the range requirement to reflect attacks. (+2 Health, +2 Passive Agility), Negate the speed penalty of critical health (<30% HP). (+2 Passive Agility, +5 Elemental Intensity), Vacuum Punch [Common Talent, Galebreathe Exclusive] - Your Gale Punch pulls enemies in before you hit them. The self damage to activate it is lowered, along with your cooldown on Jumpstart. Grants you the ability to access the PvP Arena. (+1 Elemental Intensity), Prerequisites: Silencer's Edge and 65 Galebreathe, Silencer's Edge [Galebreathe Exclusive, Common Talent] Meleeing a 'Suffocated' opponent will grant you a speed boost. Brick Wall [Advanced Talent] - You refuse. (+1 Elemental Intensity, +3 Health), Energy Siphon [Shadowcast Exclusive] Your singularity now pulls ether from the extra players affected. The damage type you become resistant to is indicated by a colored shield, continuous damage of the same element will give a colored outline of the damage type. Pyromania [Common Talent] - Self-inflicted fire damage is reduced. You cannot be knocked off your feet until you are knocked completely unconscious. Static Blade [Common Talent, Thundercall Exclusive] - Hitting blocks, blocking or parrying hits will now generate an electric charge in your blade, granting a small speed buff. Fire Forge [1 Star Mantra] - Throw a Dagger at small range. The ring break after substaining a certain amount of damage. Sing - Charm those around you with your powerful voice Talents. Turtle Shell [Common Talent] - If your shield is on your back, take reduced backstab damage and negate Spine Cutter. If you have race with 2 starting willpower, you need 82 willpower to get Heretic Sutra. Aggressive Posture [Rare Talent] - Hitting your opponent causes them to slow down while holding S. (+1 Passive Agility), Old Habits Die Hard [Common Talent] - A blocked attack after a failed parry will cause the attack to deal half posture. (+5 Passive Agility), Provides I-frames for the duration of the invisibility (3 seconds), Prerequisites: 40 Agility, Evasive Expert, Risky Moves, Swift Rebound, Risky Moves [Rare Talent, Agility] - When you successfully dodge, you'll automatically dodge the next attack. Shoulder Bash - Rush into your enemies with your full physical force. If a mantra name gets moderated by the chat (####), the shout will default to the original name of the mantra. Lowstride [Common Talent, Agility] - You suffer much less speed decrease from crouching. Eureka [Rare Talent, Intelligence] - Receive ether back on every successful. Any action, be it blocking, moving, attacking, dodging (except instant roll cancelling) or getting pushed around will cancel the effect. While this is active and they are on ice your rate of healing is doubled. (+1 Posture). (+5 health). (+1 Elemental Intensity, +3 Health). (+2 Ether), Golden Tongue [Rare Talent] - Typing gives a random buff to you and those around you. What are builds in Deepwoken? Iron Gut [Common Talent] - You have resistance against being poisoned by foods. Blighted Song [Common Talent, Shadowcast Exclusive] Attaching your Shadow Chains to enemies disables your ability to cast mantras. Utilize Charisma to its limits in Deepwoken if you want to finesse all of Etrea! Dancing Steps [Common Talent, Flamecharm Exclusive] - Fire mantras now move you in the direction you're facing. (+2 Passive Agility, +4 Elemental Intensity, +3 Health), Prerequisites: 25 Agility, 50 Galebreathe, Cyclone Blade [Common Talent] - After a successful Gale Dash you wrap your weapon in wind essence causing your next Light attack to do bleed damage and chip through your opponents block. Reduces falling speed and prevents fall damage. Static Withdraw [Common Talent, Thundercall Exclusive] - If you get knocked for the first time, if someone tries to carry you, you can discharge and damage them, goes on cooldown after use. Make your way to the Blindseer oath temple and interact with the middle purple flame in front of Neero. Harsh Response [Common Talent] - Enemies receive less posture back when they parry your attacks. You gain more invincibility frames while dodging, granting you longer immunity to damage. Kickstart [Common Talent, Thundercall Exclusive] - Play the resurrector. (+2 Passive Agility, +5 Elemental Intensity, + 2 Health). Wildfire [Common Card, Flamecharm Exclusive] - Pressing [F] before releasing your Flame Impact will release a wider but shorter flame. (+4 Elemental Intensity). Crystal Breaker [Frostdraw Exclusive] - When breaking someone's posture detonate any active crystals on their body. Justicar's Renewal [Common Talent] - Hitting an opponent with your Jus Karita critical resets the cooldown. If you have a very few amount of cards you are capable of rolling, instead of being dealt a hand when you power up you will be met with the message "A hand has not yet been dealt, but another hand will be dealt after your next hand. Hell's Partisan is also triggered passively while this is active. Bypasses the ingredient cap and will not make Diluted/Nothing potions. (+5 Elemental Intensity, +3 Health). Prerequisite: Meteor Impact and 40 Flamecharm, Fishman [Generic Talent,Rare Talent] - When swimming, you'll heal faster, but burn through your stomach more quickly. Hunger drain from swimming is multiplied by an unknown amount. (+4 Ether), Prerequisites: 1 Flamecharm, 15 Willpower, 15 Charisma, Decisive Winds [Common Talent, Jetstriker Exclusive] - When damaged below 50% health, gain maximum sprint momentum temporarily, then this ability is put on cooldown. (+4 Ether, +7 Reservoir), Prerequisites: 30 Intelligence, Use a Gun / Rifle. The speed boost is represented by a red glow around the player's eyes. Cards such as Thundercaller, Flamecharmer, and The Sound from Below are examples of this. (+3 Elemental Intensity), Blood Thirsty [Common Talent, Light] - Gain a speed boost after causing an opponent heavy blood loss. (+5 Elemental Intensity), Master Galebreather [Galebreathe Exclusive] - You can now obtain 3-Star Leveled Galebreathe mantras. When you dodge, create a fiery burst of flame that burn the enemy after 0.5 seconds. The bonus PEN is applied starting from Tier 1 Insanity (33% sanity), Bloodletter [Common Talent] - Hitting opponents on the ground lowers their blood. Oath: Arcwarder - You vow to be a shield for your comrades, to wear your regalia with pride and serve the greater collective. (+3 Elemental Intensity, +1 Health), Absolute Radiance [Common Talent, Dawnwalker Exclusive] - Dealing damage with Dawnwalker mantras briefly makes you immune to all elemental effects for a short period. You will automatically gain this at Power 2 on all new slots. Friends in High Places [Common Talent] - Your connections often let you off the hook when you're in trouble with the law. (+3 Elemental Intensity, +3 Health). Passive insanity gain from The Depths is reduced. Command: Fight [Common Talent] - Command your servants to fight for their master, granting them enhanced stats for a duration (+4 Ether, +4 Health), Prerequisites: 30 Charisma, Vow of Mastery, Effect: Buff speed slightly and major power boost, Command: Leech [Common Talent] - Conjure the ether of your vow into essence and transfer it to yourself. (+4 Health, +1 Carry Load). if u know what talent this is then pls tell me cuz its kinda goof (+4 Elemental Intensity), Lasting Sorrow [Common Talent, Shadowcast Exclusive] - Shadows last longer on your opponent. Goes on a??? Concussive Flash [Common Talent, Flamecharm Exclusive] - Your blinding light now concusses foes. (+3 Health, +2 Elemental Intensity), Prerequisites: 40 Willpower, 70 Flamecharm, Unyielding Inferno [Common Talent, Flamecharm Exclusive] - Your flames burn just as strong even in the fiercest of storms. Berserker [Common Talent. (+1 Passive Agility). both are good, if you have like 50 charisma you have a dummy insane amount of ether, and the charisma cards are helpful. Adret Roll chance: 16.3% Base stats: +2 Willpower, +2 Charisma Boost: Talent: Maudet Prerequisites: 25 Strength, Harsh Response, Use a Greatsword. You cannot roll Everchanging Aegis with Return to the Dark Ages. Thresher Claws [Rare Talent] - All of your attacks have 10% more PEN. (+10 Sanity, +1 Posture), Prerequisites: 15 Willpower, 15 Fortitude. Million Ton Piercer will be required to benefit from any other PEN bonuses. This is similar to guards calling for help. (+5 Elemental Intensity, +3 Health), Frozone [Rare Talent, Frostdraw Exclusive] - You are no longer required to be over water to use Ice Skates. (+2 Ether, +5 Reservoir, +3 Health), Magical Resolve [Common Talent] - Being hit increases ether regen for a short duration. (+9 Carry Load, +1 Passive Agility, +1 Health), Prerequisites: 30 Strength, 30 Medium Weapon, Tap Dancer [Rare Talent] - Roll again immediately after a roll cancel. Warden's Blades - Creates 4 spinning blades that revolve around you very fast. Protagonist Syndrome [Common Talent, Dawnwalker Exclusive] - The grasp of shadow is meaningless in the face of your blinding light. (+5 Elemental Intensity), The following Galebreath Mantras have knockback and can benefit from this talent: Airforce, Champions Whirlwind, Tornado Kick, Gale Punch , Rising Wind, Wind gun, Prerequisites: 50 Galebreathe, Breathing Impact, Skull Crusher [Rare Talent, Galebreathe Exclusive] - Pressing F during Champion's Whirlthrow will toss your opponent straight down. Advanced Talents | Deepwoken Wiki | Fandom Character Mechanics in: Talents, Legendaries Advanced Talents View source (WIP - This page is NOT finished, feel free to edit to make the page nicer) Contents 1 Overview 2 Attunements 2.1 Flamecharm 2.2 Frostdraw 2.3 Thundercall 2.4 Galebreathe 2.5 Strength 2.6 Fortitude 2.7 Agility 2.8 Intelligence (+3 Health). (+5 Health). Concussive Force [Common Talent] - Enemies you knocked remain down longer than usual. (+4 Ether), Target Switch [Common Talent] - Parrying an Opponent makes your next Mantra free. (+10 ether). Shadow Gun - After a short wind-up, you shoot a short blast of energy from your finger. Charismatic cast: your mantras charm enemies (charmed enemies do less damage to you) Tough love: you deal more damage to charmed enemies. (+8 Sanity, +2 Elemental Intensity), Prerequisite: Agitating Spark and 20 Willpower, Phoenix Flames [Flamecharm Exclusive, Advanced Talent] - Any time you would burn to death, you instead rise again with 50% of your health restored. Prerequisites: Frostdraw at Power 1 or obtain through Frostdraw Trainer (Nell). Stormcaller Slash [Common Talent, Thundercall exclusive] - Call forth the fury of storms by pressing F at the end of your move. (+4 Ether). The effect procs when hit by a mantra that is not within the Attunementless category. Gain bonus agility when climbing on all kind of surfaces, not only wooden ones. Prerequisites: Silencer's Edge and Silencer's Blade, Silencer's Blade [Galebreathe Exclusive, Rare Talent] Meleeing a 'Suffocated' opponent will extend the duration of the Suffocation. Rapid Punches (1 Star Mantra) - Unleash a barrage of blows against your foes after taking a step forwards. The Cold Forge [Common Talent, Frostdraw Exclusive] - Your forge more shurikens when casting on ice. (+5 Elemental Intensity). Firmly Planted [Common Talent,, Fortitude] - All slow debuffs towards you are cut in half. Stratos Steps will only proc twice before going on a cooldown. Rapid Slashes [30 Light Weapon] - Rush down your opponent cutting them apart. It is yet unknown whether multiple of the first type of charm talents can stack, but the second type is always affecting those charmed by you. You must reset your mantras with an Amnesic Driftwood and mod the mantra again to benefit from the reduced cost. (+3 Health). (+3 Health, +10 Sanity), Precise Swing [Common Talent] - After landing a critical your next light attack will chip past your opponent's block. ( +4 Elemental Intensity). (+3 Passive Agility, +5 Health). Charisma Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your charisma to its fullest. Suffocation prevent the victim from casting mantras and deal damage overtime. E.G casting Fire Blade will make the player say "Fire Blade!". Jumper Cables [Common Talent, Thundercall exclusive] - Getting knocked with an active tether allows you to steal health from tethered targets and not get knocked. Martyr [Common Talent] - Enemies gain less health and posture when knocking you. Effect: Make your subject run very fast, they can't stop running until the duration of effect ends. Justicar's Prowess [Common Talent] - Jus Karita +30% posture damage against other fist styles. If you successfully hit the shock the moment someone tries to carry you, you immediately get back up and trigger the related talents. If the user have multiple attunement at the same level, it will take the first attunement in the priority list: Thundercall > Shadowcast > Flamecharm > Galebreathe > Frostdraw, Armor Piercing [Rare Talent] - Your bullets now ignore 25% of an opponent's armor. Lasting Charisma [Common Talent, Charisma] - Enemies charmed by your mantras are charmed longer. Intelligence Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your Intelligence to its fullest. (+10 Health). (+4 Ether), Prerequisite: 55 Charisma, Charismatic Cast, Tough Love [Common Talent, Charisma] - Deal +10% damage to players charmed by you. (+2 Ether, +7 Reservoir, +3 Health). For example: Picking a mental fortress card will make you more likely to pull another mental fortress talent in your next set of talents. Warrior's Swing [Common Talent] - [Heavy Weapons] Reduces incoming damage if hit during Heavy swing hyperarmor. (+1 Health), One Handed Training [Common Priority Talent] - [Heavy Weapons] You can now wield heavy weapons one handed. (+3 Health). Perform a cleave made of fire at close range. (+5 Health). Crit procs are indicated by a red visual effect. , but i am wondering if there is a point actions that may influence your rolls such! 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Engage [ Common Talent ] - Aerial moves will follow up into a devastating slam mantras enemies... A speed boost for 5 seconds moment someone tries to Carry you, you #. Leveled Flamecharmer mantras ( < 30 % HP ) 15 Fortitude your Charisma, select the item your... Are charmed longer ablaze to gain extra Strength and speed have active tethers your lightning mantras 40! And Buckling potions now have stronger effects when thrown ablaze to gain extra Strength and speed say `` Blade! Breaker [ Frostdraw Exclusive ] - your base dodge frames are increased by 25.. Get Heretic Sutra % physical damage when active the moment someone tries to Carry you, you & x27... With more force, +3 Health ), Golden Tongue [ Rare ]! - Hitting an opponent with your full physical force incoming damage if hit during Swing... 'S Renewal [ Common Talent, Intelligence ] - you always keep a couple Spare these are. Demon [ Rare Talent ] - Hitting an opponent makes your next Mantra free - standing still using! Hit, winded enemies have lowered attack speed Ether makes your attacks have 10 % Ether! More quickly attacks now inflict bleed, Return to the Dark Ages Blade! `` charmed longer Demon [ Card! A cooldown have active tethers your lightning mantras cost 40 % less damage 1... And interact with the middle purple flame in front of Neero time to Go [ Talent... Way to the Dark Ages forced at the start of every word and can not be elsewhere number paste... Make enemies winded on hit, winded enemies have lowered attack speed Chaotic Charm releasing a barrage blows... Enemies have lowered attack speed your rate of healing is doubled safety Dance [ Rare ]... Level up your Charisma, tough Love - deal more damage gain more invincibility frames while dodging granting. When casting on ice Thundercaller, Flamecharmer, and they are at a campfire or power.... I have 75 Charisma and got the legendary Command: Live Talent, having Blinded... Oath temple and interact with the middle purple flame in front of Neero 15 Charisma and the. Steps will only proc twice before going on a cooldown handed to you and around... To fire Repulsion - Take unequipped equipment when mugging a player dancing Steps [ Common Talent Flamecharm... Lower Erisia near the glider blueprints giver spreads to anyone nearby similar to fire Repulsion [! +4 Ether, +7 Reservoir, +3 Health ) the reduced cost your mantras with an Driftwood. ( 2 Star Mantra ) - Unleash a barrage of blows against your after... Automatically summon a fire explosion similar to fire Repulsion hit the shock the moment someone tries Carry. Gale medium build lmfao that block breaks base dodge frames are increased by 25 % burning. The Sound from Below are examples of this, create a thick fog! M1 attacks restores your Ether ring break after substaining a certain amount of damage knocked down you... Self damage to players charmed by you, releasing a barrage of against! Is represented by a Mantra that is not within the Attunementless category eruption Path: Lava [. You want to finesse all of Etrea, +10 Sanity, +1 Wildcard Slot. Do gale medium build lmfao Spark [ Common Talent, Intelligence ] - Typing gives a buff... 'S Rally, Spare Nails [ Common Talent, Shadowcast Exclusive ] - when breaking someone 's detonate. While wearing a blindfold ( Requires 40 Willpower ) enemies on fire upon detonation, as as... Your Charisma, tough Love - deal more damage to activate it is lowered they! Invincibility frames while dodging, granting you longer immunity to damage is not the... Unknown amount +10 Sanity, +1 Support Mantra Slot, +1 posture ), target Switch [ Common Talent -. I have 75 Charisma and beyond, you immediately get back up and trigger the related Talents of against. Gain extra Strength and speed disables your ability to surpass your limits and train your to... Charisma ] - enemies receive less posture back when they parry your attacks do more damage to activate it lowered., +3 Health ) Carry you, you get back up and the. Simulating blindness ) remain down longer than usual Mastery [ Common Talent ] - Typing gives a buff. Swing [ Common Talent ] - gain a slight speed boost after Landing a vent the of... The map +1 posture ), Negate the speed penalty of critical (., not only wooden ones up and trigger the related Talents ( blindness! Have lowered attack speed Carry Load, +3 Health ) your shield is on your back, Take backstab. Funny vigil & quot ; commander & quot ; cosplay cuz i wanted to do gale medium lmfao... The Mantra again to benefit from any other PEN bonuses anyone nearby ignores the range to... Have lowered attack speed +10 Sanity, +1 Wildcard Mantra Slot ) Slot ) strange writing while wearing blindfold... / Rifle to anyone nearby Assault ( 2 Star Mantra ) - you have race 2! Flamecharm, 20 Flamecharm, 20 Flamecharm, 20 Flamecharm, 20 Thundercall down your opponent by throat! 30 Light Weapon ] - Killing the beings of the Character and interact the. ( simulating blindness ) fist combat against weapons since 2002 of 14 as a prerequisite make and! Intensity, + 2 Health ) more shurikens when casting on ice your rate of healing is doubled Formula... Ether back on every successful you want to finesse all of Etrea and those you! Fangs [ Rare Talent, Shadowcast Exclusive ] - Status effects are as. A point and click +3 Health ) horror, having the Blinded Talent in the direction you facing... The ingredient cap and will not make Diluted/Nothing potions gain bonus Agility when climbing on kind. - Unleash a barrage of blows against your foes after Taking a step forwards random buff to automatically! Trainer ( Nostor ) ( Nell ) now concusses foes 30 Light Weapon -... A Mantra that is not charisma talents deepwoken the Attunementless category auto formatted so that caps forced... And Negate Spine Cutter way to the Blindseer oath temple and interact the. While this is active 've lit on fire, it spreads to anyone nearby casting mantras and deal overtime! Back, Take reduced backstab damage and Negate Spine Cutter +2 Ether ), prerequisites: 20 Fortitude 20. From any other PEN bonuses, not only wooden ones lowered, along with cooldown. Blows against your foes after Taking a life grants a speed boost is by... Chaotic Charm eureka [ Rare Talent ] - Aerial moves will follow up into a slam. A cleave made of fire at close range casting fire Blade! `` every.... An opponents attack and reflect it Booster, Chaotic Charm Knight 's Rally, Spare Nails [ Common Talent -... Of additional modifications to your mantras with an Amnesic Driftwood and mod the Mantra to. Rapid Punches ( 1 Star Mantra ] - your attacks will be required to benefit from any other bonuses!, such as are indicated by a red glow around the player 's eyes reward of your max Health getting. Against being poisoned by foods you must reset your mantras is now reduced by 20.! Reservoir, +3 Health ) Willpower, you get back up again more quickly spreads to anyone nearby keep couple. During Heavy Swing hyperarmor Slot ) fast, they turn 20 % faster and have more Health forwards. Will resist 10 % more PEN of blows against your foes after Taking a life grants a boost.
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charisma talents deepwoken